Real time video transmission in wireless environment considers various parameters of wireless channel like information rate, error resiliency, security, end-to-end latency, quality of service etc. The available internet protocols are transmission control protocol and user datagram protocol (UDP). But most of the real-time applications uses UDP as their transport protocol. UDP is a fast protocol suitable for delay sensitive applications like video and audio transmission as it does not provide flow control or error recovery and does not require connection management. Due to the tremendous growth in wired and wireless real-time applications, some improvements should be made in the existing systems or protocols. Various techniques to improve end-to-end performance of system for real time video transmission over wireless channel are available in literature. Authors claim that the solution suggested in the paper provide more reliability in wireless video transmission. In the proposed solution, adaptive redundant packets are added in every block (or datagram) transmitted in order to achieve a desired recovery rate at the receiver. The suggested method dose not use any retransmission mechanism. The network simulator NS-2 is used to evaluate the method and the simulation results indicate that the proposed method can guarantee satisfied end-to-end performance by increased packet delivery ratio, reduced end-to-end delay and hence increased network throughput for video transmission in wireless network. © 2013 Springer Science+Business Media New York.